AAssetManager *get_asset_manager() const { return asset_manager; }
const FS::Path &get_internal_data_path() const { return int_data_path; }
void set_window_flags(unsigned, unsigned);
private:
AAssetManager *get_asset_manager() const { return asset_manager; }
const FS::Path &get_internal_data_path() const { return int_data_path; }
void set_window_flags(unsigned, unsigned);
private: