+BuildInfo Component::get_build_info_for_path(const FS::Path &path) const
+{
+ // XXX Cache these and check that the directories actually exist before adding them
+ BuildInfo binfo = build_info;
+ if(!overlays.empty())
+ {
+ FS::Path dir = FS::dirname(path);
+ string last = FS::basename(dir);
+ for(OverlayList::const_iterator i=overlays.begin(); i!=overlays.end(); ++i)
+ if(last==*i)
+ {
+ dir = FS::dirname(dir);
+ break;
+ }
+
+ for(SourceList::const_iterator i=sources.begin(); i!=sources.end(); ++i)
+ if(dir==*i)
+ {
+ binfo.local_incpath.push_back(dir);
+ for(OverlayList::const_iterator j=overlays.begin(); j!=overlays.end(); ++j)
+ binfo.local_incpath.push_back(*i/ *j);
+ }
+ }
+ return binfo;
+}
+