+void ColorCurve::render(Renderer &renderer, const Texture2D &color_buf, const Texture2D &)
+{
+ texturing.attach(0, color_buf);
+
+ Renderer::Push push(renderer);
+ renderer.set_shader_program(&shprog, &shdata);
+ renderer.set_texturing(&texturing);
+ quad.draw(renderer);
+}
+
+
+ColorCurve::Template::Template():
+ exposure_adjust(0.0f),
+ brightness_response(0.4f),
+ gamma(1.0f),
+ srgb(false)
+{ }
+
+ColorCurve *ColorCurve::Template::create(unsigned, unsigned) const
+{
+ RefPtr<ColorCurve> colorcurve = new ColorCurve;
+ colorcurve->set_exposure_adjust(exposure_adjust);
+ colorcurve->set_brightness_response(brightness_response);
+ if(srgb)
+ colorcurve->set_srgb();
+ else
+ colorcurve->set_gamma(gamma);
+ return colorcurve.release();
+}
+
+
+ColorCurve::Template::Loader::Loader(Template &t):
+ DataFile::DerivedObjectLoader<Template, PostProcessor::Template::Loader>(t)
+{
+ add("brightness_response", &Template::brightness_response);
+ add("exposure_adjust", &Template::exposure_adjust);
+ add("gamma", &Loader::gamma);
+ add("srgb", &Loader::srgb);
+}
+
+void ColorCurve::Template::Loader::gamma(float g)
+{
+ obj.gamma = g;
+ obj.srgb = false;
+}
+
+void ColorCurve::Template::Loader::srgb()