+private:
+ typedef std::list<std::string> NameList;
+ typedef std::map<std::string, BuildType> BuildTypeMap;
+ typedef std::list<Problem> ProblemList;
+
+ NameList cmdline_targets;
+ Config::InputOptions cmdline_options;
+ Msp::FS::Path cwd;
+
+ PackageManager package_manager;
+ SourcePackage *main_pkg;
+
+ TargetMap targets;
+
+ Architecture native_arch;
+ Architecture *current_arch;
+ BuildTypeMap build_types;
+ BuildType *build_type;
+ Toolchain toolchain;
+ VirtualFileSystem vfs;
+ Logger logger;
+
+ ProblemList problems;
+ Analyzer *analyzer;
+ bool build;
+ unsigned clean;
+ bool dry_run;
+ bool help;
+ bool show_progress;
+ std::string build_file;
+ unsigned jobs;
+ NameList what_if;
+ bool conf_all;
+ bool conf_only;
+ bool build_all;
+ bool create_makefile;
+ Msp::FS::Path prefix;
+ Msp::FS::Path tempdir;
+
+ static std::string usagemsg;
+ static std::string helpmsg;
+
+public:
+ Builder(int, char **);
+ ~Builder();
+
+ int main();
+
+ PackageManager &get_package_manager() { return package_manager; }
+
+ /** Looks up a target by name. Returns 0 if no such target exists. */
+ Target *get_target(const std::string &) const;
+
+ const TargetMap &get_targets() const { return targets; }
+
+ const Msp::FS::Path &get_work_directory() const { return cwd; }
+ const Architecture &get_current_arch() const { return *current_arch; }
+ const Architecture &get_native_arch() const { return native_arch; }
+ const Msp::FS::Path &get_prefix() const { return prefix; }
+ const Msp::FS::Path &get_temp_directory() const { return tempdir; }
+
+ const Toolchain &get_toolchain() const { return toolchain; }
+ VirtualFileSystem &get_vfs() { return vfs; }
+ const Logger &get_logger() const { return logger; }
+
+ /** Adds a target. It can later be retrieved by name. Called from Target
+ constructor. */
+ void add_target(Target *);
+
+ /** Adds a target that is a primary build goal. Such targets will be added
+ as dependencies of the "world" virtual target. If the target belongs to a
+ default component of the main package, it's also added to the "default"
+ virtual target. */
+ void add_primary_target(Target &);
+
+ /** Adds a target that will be installed. A new InstalledFile target is
+ created and added as a dependency to the "install" virtual target. */
+ void add_installed_target(Target &);
+
+ void problem(const std::string &, const std::string &);
+
+ static void usage(const char *, const char *, bool);
+
+ /** Loads a build file. Returns 0 on success or -1 if the file could not be
+ opened. */
+ void load_build_file(const Msp::FS::Path &);
+
+private:
+ /** Prepares packages and targets for building. Returns true if everything
+ went ok, or false if something bad happened and a build shouldn't be
+ attempted. */
+ bool prepare_build();
+
+ /** Supervises the build process, starting new tasks when slots become
+ available. */
+ int do_build();
+
+ /** Cleans buildable targets. If clean is 1, cleans only the default
+ package. If clean is 2 or greater, cleans all buildable packages.
+ */
+ int do_clean();
+
+ int do_create_makefile();