- glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]);
+ data_ptr = &data[0];
+
+ if(EXT_draw_range_elements)
+ glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr);
+ else
+ glDrawElements(prim_type, size(), data_type, data_ptr);