- if(viewport)
- {
- begin_info->renderArea.offset.x = viewport->left;
- begin_info->renderArea.offset.y = viewport->bottom;
- begin_info->renderArea.extent.width = viewport->width;
- begin_info->renderArea.extent.height = viewport->height;
- }
- else
- {
- begin_info->renderArea.extent.width = framebuffer->get_width();
- begin_info->renderArea.extent.height = framebuffer->get_height();
- }
+ begin_info->renderArea.offset.x = render_area.left;
+ begin_info->renderArea.offset.y = render_area.bottom;
+ begin_info->renderArea.extent.width = render_area.width;
+ begin_info->renderArea.extent.height = render_area.height;