-#ifndef ARCHITECTURE_H_
-#define ARCHITECTURE_H_
-
-#include <typeinfo>
-#include <msp/datafile/loader.h>
-#include "buildinfo.h"
-#include "pattern.h"
-
-class Builder;
-
-/**
-Stores information about an architecture. This includes CPU type, model and
-bitness and operating system.
-*/
-class Architecture
-{
-public:
- class Loader: public Msp::DataFile::ObjectLoader<Architecture>
- {
- public:
- Loader(Architecture &);
- };
-
-private:
- Builder &builder;
- std::string type;
- std::string cpu;
- std::string fpu;
- std::string system;
- unsigned bits;
- std::string toolchain;
- std::string name;
- bool native;
- std::string cross_prefix;
- std::map<std::string, std::vector<Pattern>> filename_patterns;
-
-public:
- Architecture(Builder &b, const std::string &spec);
-
- const std::string &get_type() const { return type; }
- const std::string &get_name() const { return name; }
- const std::string &get_system() const { return system; }
- unsigned get_bits() const { return bits; }
- const std::string &get_cpu() const { return cpu; }
- const std::string &get_fpu() const { return fpu; }
- const std::string &get_toolchain() const { return toolchain; }
- bool match_name(const std::string &, unsigned * = 0) const;
- std::string best_match(const std::vector<std::string> &) const;
- bool is_native() const { return native; }
- bool is_cross() const { return !cross_prefix.empty(); }
-
- const std::string &get_cross_prefix() const { return cross_prefix; }
-
- template<typename T>
- const std::vector<Pattern> &get_patterns() const;
-
- template<typename T>
- std::string create_filename(const std::string &) const;
-
-private:
- template<typename T>
- void add_pattern(const std::string &);
-
-private:
- static void resolve_aliases(std::vector<std::string> &);
- void parse_specification(const std::string &);
-};
-
-template<typename T>
-inline const std::vector<Pattern> &Architecture::get_patterns() const
-{
- auto i = filename_patterns.find(typeid(T).name());
- if(i!=filename_patterns.end())
- return i->second;
-
- static std::vector<Pattern> empty;
- return empty;
-}
-
-template<typename T>
-inline std::string Architecture::create_filename(const std::string &base) const
-{
- const std::vector<Pattern> &patterns = get_patterns<T>();
- return patterns.empty() ? base : patterns.front().apply(base);
-}
-
-#endif