~VehicleType3D();
const Msp::GL::Object *get_body_object() const { return body_object; }
const Msp::GL::Object *get_axle_object(unsigned) const;
const Msp::GL::Object *get_bogie_object(unsigned) const;
const Msp::GL::Object *get_bogie_axle_object(unsigned, unsigned) const;
~VehicleType3D();
const Msp::GL::Object *get_body_object() const { return body_object; }
const Msp::GL::Object *get_axle_object(unsigned) const;
const Msp::GL::Object *get_bogie_object(unsigned) const;
const Msp::GL::Object *get_bogie_axle_object(unsigned, unsigned) const;