virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
};
virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
};