Vehicle &get_vehicle() const { return vehicle; }
const VehicleType3D &get_type() const { return type; }
Vehicle &get_vehicle() const { return vehicle; }
const VehicleType3D &get_type() const { return type; }
virtual bool is_visible() const;
virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
virtual bool is_visible() const;
virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;