-#include <msp/gl/color.h>
-#include <msp/gl/renderable.h>
-#include <msp/gl/vertexarray.h>
-#include <msp/gl/vertexarraybuilder.h>
-#include "libmarklin/track.h"
-#include "libmarklin/trackpart.h"
+#include <sigc++/trackable.h>
+#include <msp/gl/matrix.h>
+#include <msp/gl/objectinstance.h>
+#include "libr2c2/track.h"
+#include "libr2c2/trackpart.h"
+#include "object.h"