+#include "catalogue.h"
+#include "signaltype.h"
+
+using namespace Msp;
+
+namespace R2C2 {
+
+SignalType3D::SignalType3D(Catalogue3D &c, const SignalType &type):
+ catalogue(c),
+ object(catalogue.get<GL::Object>(type.get_object()))
+{ }
+
+} // namespace R2C2