const Msp::GL::Font &font;
std::map<std::string, Msp::GL::Mesh *> graphics;
std::map<const Object3D *, Icon *> icons;
public:
const Msp::GL::Font &font;
std::map<std::string, Msp::GL::Mesh *> graphics;
std::map<const Object3D *, Icon *> icons;
public: