- std::map<const TrackType *, TrackType3D *> tracks;
- std::map<const VehicleType *, VehicleType3D *> vehicles;
- std::map<const SignalType *, SignalType3D *> signals;
- Msp::GL::Mesh endpoint_mesh;
+ std::map<const ObjectType *, ObjectType3D *> objects;
+ std::map<const TrackAppearance *, Msp::GL::Mesh *> endpoint_meshes;