-const bool use_base_color_map = false;
-const bool use_metalness_map = false;
-const bool use_roughness_map = false;
-const bool use_occlusion_map = false;
-const bool use_emission = false;
-const bool use_emission_map = false;
+struct PbrMaterialParameters
+{
+ vec4 base_color;
+ vec4 emission;
+ float metalness;
+ float roughness;
+};
+
+uniform PbrMaterial
+{
+ PbrMaterialParameters pbr_material;
+};
+
+uniform sampler2D base_color_map;
+uniform sampler2D metalness_map;
+uniform sampler2D roughness_map;
+uniform sampler2D occlusion_map;
+uniform sampler2D emission_map;
+
+layout(constant_id=auto) const bool use_base_color_map = false;
+layout(constant_id=auto) const bool use_metalness_map = false;
+layout(constant_id=auto) const bool use_roughness_map = false;
+layout(constant_id=auto) const bool use_occlusion_map = false;
+layout(constant_id=auto) const bool use_emission = false;
+layout(constant_id=auto) const bool use_emission_map = false;