+static void analyze_plot_info_minmax_minute(struct plot_data *entry, struct plot_data *first, struct plot_data *last, int index)
+{
+ struct plot_data *p = entry;
+ int time = entry->sec;
+ int seconds = 90*(index+1);
+ struct plot_data *min, *max;
+ int avg, nr;
+
+ /* Go back 'seconds' in time */
+ while (p > first) {
+ if (p[-1].sec < time - seconds)
+ break;
+ p--;
+ }
+
+ /* Then go forward until we hit an entry past the time */
+ min = max = p;
+ avg = p->val;
+ nr = 1;
+ while (++p < last) {
+ int val = p->val;
+ if (p->sec > time + seconds)
+ break;
+ avg += val;
+ nr ++;
+ if (val < min->val)
+ min = p;
+ if (val > max->val)
+ max = p;
+ }
+ entry->min[index] = min;
+ entry->max[index] = max;
+ entry->avg[index] = (avg + nr/2) / nr;
+}
+
+static void analyze_plot_info_minmax(struct plot_data *entry, struct plot_data *first, struct plot_data *last)
+{
+ analyze_plot_info_minmax_minute(entry, first, last, 0);
+ analyze_plot_info_minmax_minute(entry, first, last, 1);
+ analyze_plot_info_minmax_minute(entry, first, last, 2);
+}
+
+static velocity_t velocity(int speed)
+{
+ velocity_t v;
+
+ if (speed < -304) /* ascent faster than -60ft/min */
+ v = CRAZY;
+ else if (speed < -152) /* above -30ft/min */
+ v = FAST;
+ else if (speed < -76) /* -15ft/min */
+ v = MODERATE;
+ else if (speed < -25) /* -5ft/min */
+ v = SLOW;
+ else if (speed < 25) /* very hard to find data, but it appears that the recommendations
+ for descent are usually about 2x ascent rate; still, we want
+ stable to mean stable */
+ v = STABLE;
+ else if (speed < 152) /* between 5 and 30ft/min is considered slow */
+ v = SLOW;
+ else if (speed < 304) /* up to 60ft/min is moderate */
+ v = MODERATE;
+ else if (speed < 507) /* up to 100ft/min is fast */
+ v = FAST;
+ else /* more than that is just crazy - you'll blow your ears out */
+ v = CRAZY;
+
+ return v;
+}
+static struct plot_info *analyze_plot_info(struct plot_info *pi)
+{
+ int i;
+ int nr = pi->nr;
+
+ /* Do pressure min/max based on the non-surface data */
+ for (i = 0; i < nr; i++) {
+ struct plot_data *entry = pi->entry+i;
+ int pressure = entry->pressure;
+ int temperature = entry->temperature;
+
+ if (pressure) {
+ if (!pi->minpressure || pressure < pi->minpressure)
+ pi->minpressure = pressure;
+ if (pressure > pi->maxpressure)
+ pi->maxpressure = pressure;
+ }
+
+ if (temperature) {
+ if (!pi->mintemp || temperature < pi->mintemp)
+ pi->mintemp = temperature;
+ if (temperature > pi->maxtemp)
+ pi->maxtemp = temperature;
+ }
+ }
+
+ /* Smoothing function: 5-point triangular smooth */
+ for (i = 2; i < nr; i++) {
+ struct plot_data *entry = pi->entry+i;
+ int val;
+
+ if (i < nr-2) {
+ val = entry[-2].val + 2*entry[-1].val + 3*entry[0].val + 2*entry[1].val + entry[2].val;
+ entry->smoothed = (val+4) / 9;
+ }
+ /* vertical velocity in mm/sec */
+ /* Linus wants to smooth this - let's at least look at the samples that aren't FAST or CRAZY */
+ if (entry[0].sec - entry[-1].sec) {
+ entry->velocity = velocity((entry[0].val - entry[-1].val) / (entry[0].sec - entry[-1].sec));
+ /* if our samples are short and we aren't too FAST*/
+ if (entry[0].sec - entry[-1].sec < 15 && entry->velocity < FAST) {
+ int past = -2;
+ while (i+past > 0 && entry[0].sec - entry[past].sec < 15)
+ past--;
+ entry->velocity = velocity((entry[0].val - entry[past].val) /
+ (entry[0].sec - entry[past].sec));
+ }
+ } else
+ entry->velocity = STABLE;
+ }
+
+ /* One-, two- and three-minute minmax data */
+ for (i = 0; i < nr; i++) {
+ struct plot_data *entry = pi->entry +i;
+ analyze_plot_info_minmax(entry, pi->entry, pi->entry+nr);
+ }
+
+ return pi;
+}
+
+/*
+ * Create a plot-info with smoothing and ranged min/max
+ *
+ * This also makes sure that we have extra empty events on both
+ * sides, so that you can do end-points without having to worry
+ * about it.
+ */
+static struct plot_info *create_plot_info(struct dive *dive)
+{
+ int lastdepth, lastindex;
+ int i, nr = dive->samples + 4, sec;
+ size_t alloc_size = plot_info_size(nr);
+ struct plot_info *pi;
+
+ pi = malloc(alloc_size);
+ if (!pi)
+ return pi;
+ memset(pi, 0, alloc_size);
+ pi->nr = nr;
+ sec = 0;
+ lastindex = 0;
+ lastdepth = -1;
+ for (i = 0; i < dive->samples; i++) {
+ int depth;
+ struct sample *sample = dive->sample+i;
+ struct plot_data *entry = pi->entry + i + 2;
+
+ sec = entry->sec = sample->time.seconds;
+ depth = entry->val = sample->depth.mm;
+ entry->pressure = sample->cylinderpressure.mbar;
+ entry->temperature = sample->temperature.mkelvin;
+
+ if (depth || lastdepth)
+ lastindex = i+2;
+
+ lastdepth = depth;
+ if (depth > pi->maxdepth)
+ pi->maxdepth = depth;
+ }
+ if (lastdepth)
+ lastindex = i + 2;
+ /* Fill in the last two entries with empty values but valid times */
+ i = dive->samples + 2;
+ pi->entry[i].sec = sec + 20;
+ pi->entry[i+1].sec = sec + 40;
+
+ pi->nr = lastindex+1;
+ pi->maxtime = pi->entry[lastindex].sec;
+
+ pi->endpressure = pi->minpressure = dive->cylinder[0].end.mbar;
+ pi->maxpressure = dive->cylinder[0].start.mbar;
+
+ pi->meandepth = dive->meandepth.mm;
+
+ return analyze_plot_info(pi);
+}
+
+void plot(struct graphics_context *gc, int w, int h, struct dive *dive)