- asteroid_setup{ .physical={ .body={ .mass=200, .moment_of_inertia=2160 }, .collider={ .type=ColliderType::CIRCLE, .radius=3.0f } },
- .hittable={ .damaging=true, .hits={ .max_hits=3, .vulnerable_to=1 }, .damage={ .amount=10, .type=1 }},
- .mesh={ .object_name="Asteroid 1.object" }}