- pass->set_texture(0, &tiles_texture);
- pass->set_texture(1, &tiles_normalmap);
- pass->set_texture(2, &sand_texture);
- pass->set_texture(3, &sand_normalmap);
+ pass->set_texture(0, &tiles_texture, &linear_sampler);
+ pass->set_texture(1, &tiles_normalmap, &linear_sampler);
+ pass->set_texture(2, &sand_texture, &mipmap_sampler);
+ pass->set_texture(3, &sand_normalmap, &mipmap_sampler);