+ bpy.types.Scene.scene_type = bpy.props.EnumProperty(name="Scene type", description="Type of scene to use for exporting", default="SIMPLE",
+ items=(("SIMPLE", "Simple", "Objects are rendered in no specific order"),
+ ("ORDERED", "Ordered", "Objects are rendered in order by their name"),
+ ("ZSORTED", "Z-sorted", "Objects are rendered in order by their distance from the camera")))
+ bpy.types.Scene.export_disposition = bpy.props.EnumProperty(name="Export disposition", description="What to do with this scene during project export", default="IGNORE",
+ items=(("IGNORE", "Ignore", "The scene won't be exported"),
+ ("CONTENTS", "Contents only", "Objects in the scene will be exported, but not the scene itself"),
+ ("SCENE", "Scene", "The scene will be exported"),
+ ("SEQUENCE", "Sequence", "The scene will be exported along with a rendering sequence")))
+ bpy.types.Scene.use_hdr = bpy.props.BoolProperty(name="High dynamic range", description="Use a range render target with a floating point format", default=False)
+ bpy.types.Scene.ao_samples = bpy.props.IntProperty(name="Ambient occlusion samples", description="Number of samples to use for ambient occlusion", min=8, max=128, default=32)
+