- def create_mesh_exporter(self):
- from .export_mesh import MeshExporter
- mesh_export = MeshExporter()
- mesh_export.use_strips = self.use_strips
- mesh_export.use_degen_tris = self.use_degen_tris
- return mesh_export
-
- def create_material_exporter(self):
- from .export_material import MaterialExporter
- material_export = MaterialExporter()
- material_export.use_textures = self.use_textures
- return material_export
-
- def create_material_map_exporter(self):
- from .export_material import MaterialMapExporter
- material_map_export = MaterialMapExporter()
- return material_map_export
-
- def export_to_file(self, context, out_fn):
- if self.export_all:
- objs = [o for o in context.selected_objects if o.type=="MESH"]
- else:
- objs = [context.active_object]
-
- from .util import Progress
- progress = Progress(self.show_progress and context)
-
- path, base = os.path.split(out_fn)
- base, ext = os.path.splitext(base)
-
- resources = {}
- for i, obj in enumerate(objs):
- if self.export_all:
- out_fn = os.path.join(path, obj.name+ext)
-
- progress.push_task_slice(obj.name, i, len(objs))
- self.export_object_resources(context, obj, resources, progress)
-
- obj_res = self.export_object(context, obj, progress, resources=resources)
- refs = obj_res.collect_references()
- if not self.shared_resources:
- numbers = {}
- for r in refs:
- res_ext = os.path.splitext(r.name)[1]
- n = numbers.get(res_ext, 0)
- if n>0:
- r.name = "{}_{}{}".format(base, n, res_ext)
- else:
- r.name = base+res_ext
- numbers[res_ext] = n+1
-
- if self.collection:
- obj_res.write_collection(out_fn)
- else:
- for r in refs:
- r.write_to_file(os.path.join(path, r.name))
- obj_res.write_to_file(out_fn)
-
- progress.pop_task()
-
- def export_object_resources(self, context, obj, resources, progress, material_maps=None):
- if material_maps is None:
- material_maps = {}