namespace GLtk {
VSlider::VSlider():
- slider_size(1)
+ total_margin(0)
{ }
-void VSlider::autosize_special(const Part &part, Geometry &ageom)
+void VSlider::autosize_special(const Part &part, Geometry &ageom) const
{
if(part.get_name()=="slider")
{
void VSlider::button_press(int, int y, unsigned btn)
{
if(btn==1 && max>min)
- {
- int sy = static_cast<int>((geom.h-slider_size)*(value-min)/(max-min));
- if(y<sy)
- set_value(value-step*10);
- else if(y>=static_cast<int>(sy+slider_size))
- set_value(value+step*10);
- else
- start_drag(y);
- }
+ click(y);
}
void VSlider::button_release(int, int, unsigned btn)
void VSlider::on_geometry_change()
{
- drag_area_size = geom.h-slider_size;
+ drag_area_size = geom.h-total_margin;
}
void VSlider::on_style_change()
return;
if(const Part *slider_part = style->get_part("slider"))
+ {
slider_size = slider_part->get_geometry().h;
+ const Sides &margin = slider_part->get_margin();
+ drag_area_offset = margin.bottom;
+ total_margin = margin.bottom+margin.top;
+ }
on_geometry_change();
}