#ifndef MSP_GL_TEXTURECUBE_H_
#define MSP_GL_TEXTURECUBE_H_
+#include <msp/gl/extensions/arb_texture_cube_map.h>
#include <msp/graphics/image.h>
#include "texture.h"
#include "vector.h"
-#include <msp/gl/extensions/arb_texture_cube_map.h>
namespace Msp {
namespace GL {