+#include <msp/gl/extensions/arb_shadow.h>
+#include <msp/gl/extensions/ext_framebuffer_object.h>
+#include <msp/gl/extensions/ext_texture3d.h>
#include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
#include <msp/gl/extensions/sgis_generate_mipmap.h>
+#include <msp/io/memory.h>
#include <msp/strings/format.h>
#include "error.h"
#include "resourcemanager.h"
Texture::~Texture()
{
+ while(TexUnit *unit = TexUnit::find_unit(this))
+ unbind_from(unit->get_index());
+
if(id)
glDeleteTextures(1, &id);
}
+DataType Texture::get_alloc_type(PixelFormat fmt)
+{
+ return (fmt==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE);
+}
+
void Texture::update_parameter(int mask) const
{
if(TexUnit::current().get_texture()!=this)
if(mask&WRAP_R)
glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r);
if(mask&GENERATE_MIPMAP)
- glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, gen_mipmap);
+ glTexParameteri(target, GL_GENERATE_MIPMAP, gen_mipmap);
if(mask&COMPARE)
glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
if(mask&COMPARE_FUNC)
{
set_wrap_s(w);
set_wrap_t(w);
- set_wrap_r(w);
+ if(EXT_texture3D)
+ set_wrap_r(w);
}
void Texture::set_wrap_s(TextureWrap w)
void Texture::set_wrap_r(TextureWrap w)
{
+ static Require _req(EXT_texture3D);
wrap_r = w;
update_parameter(WRAP_R);
}
if(gm)
static Require _req(SGIS_generate_mipmap);
gen_mipmap = gm;
- update_parameter(GENERATE_MIPMAP);
+ if(get_gl_api()!=OPENGL_ES2)
+ update_parameter(GENERATE_MIPMAP);
+}
+
+void Texture::auto_generate_mipmap()
+{
+ if(get_gl_api()==OPENGL_ES2)
+ {
+ // glGenerateMipmap is defined here
+ static Require _req(EXT_framebuffer_object);
+ glGenerateMipmap(target);
+ }
}
void Texture::set_compare_enabled(bool c)
{
+ if(c)
+ static Require _req(ARB_shadow);
compare = c;
update_parameter(COMPARE);
}
void Texture::set_compare_func(Predicate f)
{
+ static Require _req(ARB_shadow);
cmp_func = f;
update_parameter(COMPARE_FUNC);
}
+void Texture::load_image(const string &fn, bool srgb)
+{
+ Graphics::Image img;
+ img.load_file(fn);
+
+ image(img, srgb);
+}
+
void Texture::bind_to(unsigned i) const
{
+ if(!id)
+ {
+ if(manager)
+ manager->resource_used(*this);
+ if(!id)
+ {
+ unbind_from(i);
+ return;
+ }
+ }
+
TexUnit &unit = TexUnit::get_unit(i);
- const Texture *cur = unit.get_texture();
+ const Texture *old = unit.get_texture();
if(unit.set_texture(this))
{
if(manager)
manager->resource_used(*this);
unit.bind();
- if(cur && cur->target!=target)
- glDisable(cur->target);
- if(!cur || cur->target!=target)
- glEnable(target);
+ if(unit.supports_legacy())
+ {
+ if(old && old->target!=target)
+ glDisable(old->target);
+ if(!old || old->target!=target)
+ glEnable(target);
+ }
glBindTexture(target, id);
if(dirty_params)
{
unit.bind();
glBindTexture(cur->target, 0);
- glDisable(cur->target);
+ if(unit.supports_legacy())
+ glDisable(cur->target);
}
}
else
srgb = false;
+ add("external_image", &Loader::external_image);
add("filter", &Loader::filter);
add("max_anisotropy", &Loader::max_anisotropy);
add("generate_mipmap", &Loader::generate_mipmap);
+ add("image_data", &Loader::image_data);
add("mag_filter", &Loader::mag_filter);
add("min_filter", &Loader::min_filter);
add("wrap", &Loader::wrap);
add("wrap_t", &Loader::wrap_t);
}
+void Texture::Loader::external_image(const string &fn)
+{
+ Graphics::Image img;
+ RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+ img.load_io(*io);
+
+ obj.image(img, srgb);
+}
+
void Texture::Loader::filter(TextureFilter f)
{
obj.set_filter(f);
obj.set_generate_mipmap(gm);
}
+void Texture::Loader::image_data(const string &data)
+{
+ Graphics::Image img;
+ IO::Memory mem(data.data(), data.size());
+ img.load_io(mem);
+
+ obj.image(img, srgb);
+}
+
void Texture::Loader::mag_filter(TextureFilter f)
{
obj.set_mag_filter(f);