#include <msp/path/utils.h>
+#include <msp/time/utils.h>
#include "action.h"
#include "builder.h"
#include "package.h"
Target *Target::get_buildable_target()
{
bool self_ok=true;
- for(list<Target *>::iterator i=depends.begin(); i!=depends.end(); ++i)
+ for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i)
{
Target *tgt=(*i)->get_buildable_target();
if(tgt)
if(prepared)
return;
- for(list<Target *>::iterator i=depends.begin(); i!=depends.end(); ++i)
+ for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i)
(*i)->prepare();
check_rebuild();
}
+unsigned Target::count_rebuild()
+{
+ if(counted)
+ return 0;
+
+ counted=true;
+ unsigned count=rebuild;
+ for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i)
+ count+=(*i)->count_rebuild();
+ return count;
+}
+
+void Target::touch()
+{
+ mtime=Time::now();
+}
+
Target::Target(Builder &b, const Package *p, const string &n):
builder(b),
package(p),
name(n),
+ buildable(false),
building(false),
rebuild(false),
+ deps_ready(false),
prepared(false),
- buildable(false)
+ counted(false)
{
struct stat st;
if(!Path::stat(name, st))
- {
mtime=Time::TimeStamp::from_unixtime(st.st_mtime);
- vmtime=mtime;
- }
}
void Target::mark_rebuild(const std::string &reason)
if(!buildable)
return;
- if(!mtime)
+ if(builder.get_build_all())
+ mark_rebuild("Rebuilding everything");
+ else if(!mtime)
mark_rebuild("Does not exist");
else
{
- for(list<Target *>::iterator i=depends.begin(); (i!=depends.end() && !rebuild); ++i)
+ for(TargetList::iterator i=depends.begin(); (i!=depends.end() && !rebuild); ++i)
{
- if((*i)->get_virtual_mtime()>mtime)
- mark_rebuild((*i)->get_name()+" has changed");
+ if((*i)->get_mtime()>mtime)
+ mark_rebuild(Path::basename((*i)->get_name())+" has changed");
else if((*i)->get_rebuild())
- mark_rebuild((*i)->get_name()+" needs rebuilding");
+ mark_rebuild(Path::basename((*i)->get_name())+" needs rebuilding");
}
}
if(!rebuild && package && package->get_config().get_mtime()>mtime)