namespace Msp {
namespace StringCodec {
-class Windows1252: public Codec
+class Windows1252: public StandardCodec<Windows1252>
{
public:
class Encoder: public Codec::Encoder
{
public:
- Encoder(ErrorMode em = THROW_ON_ERROR): Codec::Encoder(em) { }
+ Encoder(ErrorMode em = DEFAULT): Codec::Encoder(em) { }
- virtual void encode_char(UnicodeChar, std::string &);
+ void encode_char(unichar, std::string &) override;
private:
- virtual void transliterate(UnicodeChar, std::string &);
+ void transliterate(unichar, std::string &) override;
};
class Decoder: public Codec::Decoder
{
public:
- Decoder(ErrorMode em = THROW_ON_ERROR): Codec::Decoder(em) { }
+ Decoder(ErrorMode em = DEFAULT): Codec::Decoder(em) { }
- virtual UnicodeChar decode_char(const std::string &, std::string::const_iterator &);
+ unichar decode_char(const std::string &, std::string::const_iterator &) override;
};
- virtual const char *get_name() const { return "Windows-1252"; }
+ Windows1252(ErrorMode em = DEFAULT): StandardCodec<Windows1252>(em) { }
- virtual Encoder *create_encoder(ErrorMode em = THROW_ON_ERROR) const { return new Encoder(em); }
- virtual Decoder *create_decoder(ErrorMode em = THROW_ON_ERROR) const { return new Decoder(em); }
+ const char *get_name() const override { return "Windows-1252"; }
};
} // namespace StringCodec