#include "stereocombiner.h"
namespace Msp {
-namespace GL {
+namespace VR {
StereoCombiner::StereoCombiner():
- width_div(1),
- height_div(1),
- keep_aspect(false),
- fov(0)
+ target_width(0),
+ target_height(0),
+ render_aspect(1.0f),
+ frustum_skew(0.0f)
{ }
-} // namespace GL
+} // namespace VR
} // namespace Msp