static std::string generate_filename(const Component &);
public:
- virtual const char *get_type() const { return "StaticLibrary"; }
+ const char *get_type() const override { return "StaticLibrary"; }
void add_required_library(const std::string &);
- virtual void collect_build_info(BuildInfo &) const;
+ void add_library_path(const Msp::FS::Path &);
+ void collect_build_info(BuildInfo &) const override;
};
#endif