#include <msp/core/algorithm.h>
-#include <msp/core/maputils.h>
#include <msp/debug/demangle.h>
-#include <msp/gl/extensions/arb_direct_state_access.h>
#include <msp/io/print.h>
#include "buffer.h"
#include "color.h"
#include "error.h"
#include "matrix.h"
+#include "pipelinestate.h"
#include "program.h"
#include "programdata.h"
-#include "uniform.h"
#include "uniformblock.h"
#include "vector.h"
namespace GL {
ProgramData::ProgramData(const Program *p):
- tied_program(p),
- last_buffer_block(0),
- buffer(0),
- dirty(0)
+ tied_program(p)
{ }
-// Blocks are intentionally left uncopied
-ProgramData::ProgramData(const ProgramData &other):
+ProgramData::ProgramData(ProgramData &&other):
tied_program(other.tied_program),
- uniforms(other.uniforms),
- last_buffer_block(0),
- buffer(0),
- dirty(0)
+ uniforms(move(other.uniforms)),
+ uniform_data(move(other.uniform_data)),
+ generation(other.generation),
+ blocks(move(other.blocks)),
+ programs(move(other.programs)),
+ last_buffer_block(other.last_buffer_block),
+ buffer(other.buffer),
+ dirty(other.dirty),
+ debug_name(move(other.debug_name))
{
- for(vector<TaggedUniform>::iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
- i->value = i->value->clone();
-}
-
-ProgramData::ProgramData(const ProgramData &other, const Program *p):
- tied_program(p),
- last_buffer_block(0),
- buffer(0),
- dirty(0)
-{
- if(tied_program)
- {
- for(vector<TaggedUniform>::const_iterator i=other.uniforms.begin(); i!=other.uniforms.end(); ++i)
- validate_tag(i->tag);
- }
-
- uniforms = other.uniforms;
- for(vector<TaggedUniform>::iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
- i->value = i->value->clone();
-}
-
-ProgramData &ProgramData::operator=(const ProgramData &other)
-{
- tied_program = other.tied_program;
-
- uniforms = other.uniforms;
- for(vector<TaggedUniform>::iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
- i->value = i->value->clone();
-
- for(vector<SharedBlock>::iterator i=blocks.begin(); i!=blocks.end(); ++i)
- delete i->block;
- programs.clear();
-
- last_buffer_block = 0;
- buffer = 0;
- dirty = 0;
-
- return *this;
+ other.blocks.clear();
+ other.buffer = 0;
}
ProgramData::~ProgramData()
{
- for(vector<TaggedUniform>::iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
- delete i->value;
- for(vector<SharedBlock>::iterator i=blocks.begin(); i!=blocks.end(); ++i)
+ for(SharedBlock &b: blocks)
{
- if(i->indices.type_flag==0xFE)
- delete[] i->indices.dynamic.values;
- delete i->block;
+ if(b.indices.type_flag==0xFE)
+ delete[] b.indices.dynamic.values;
+ delete b.block;
}
delete buffer;
}
-void ProgramData::uniform(Tag tag, Uniform *uni)
+void ProgramData::uniform(Tag tag, DataType type, unsigned array_size, const void *value)
{
- try
+ if(!validate_tag(tag))
+ return;
+
+ auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
+ if(i==uniforms.end() || i->tag!=tag)
{
- if(!validate_tag(tag))
- {
- delete uni;
- return;
- }
+ if(uniforms.size()>=MASK_BITS)
+ throw too_many_uniforms(tag.str());
+
+ TaggedUniform tu;
+ tu.tag = tag;
+ tu.type = type;
+ tu.array_size = array_size;
+ tu.data_offset = uniform_data.size();
+ tu.data_size = array_size*get_type_size(type);
+ i = uniforms.insert(i, tu);
+ uniform_data.resize(tu.data_offset+tu.data_size);
+
+ mark_dirty(ALL_ONES);
}
- catch(...)
+ else if(type!=i->type)
+ throw invalid_operation("ProgramData::uniform");
+ else if(array_size>i->array_size)
{
- delete uni;
- throw;
+ unsigned add_bytes = (array_size-i->array_size)*get_type_size(type);
+ uniform_data.insert(uniform_data.begin()+i->data_offset+i->data_size, add_bytes, 0);
+ for(TaggedUniform &u: uniforms)
+ if(u.data_offset>i->data_offset)
+ u.data_offset += add_bytes;
+ i->array_size = array_size;
+ i->data_size = array_size*get_type_size(type);
}
- int i = find_uniform_index(tag);
- if(i<0)
- return add_uniform(tag, uni);
-
- uniforms[i].replace_value(uni);
- dirty |= 1<<i;
-}
-
-template<typename T, typename V>
-void ProgramData::uniform(Tag tag, V value)
-{
- if(!validate_tag(tag))
- return;
-
- int i = find_uniform_index(tag);
- if(i<0)
- return add_uniform(tag, new T(value));
-
- if(T *uni = dynamic_cast<T *>(uniforms[i].value))
- uni->set(value);
- else
- uniforms[i].replace_value(new T(value));
+ const char *val_begin = static_cast<const char *>(value);
+ const char *val_end = val_begin+array_size*get_type_size(type);
+ char *store_begin = uniform_data.data()+i->data_offset;
+ copy(val_begin, val_end, store_begin);
- dirty |= 1<<i;
-}
-
-template<typename T, typename V>
-void ProgramData::uniform_array(Tag tag, unsigned n, V value)
-{
- if(!validate_tag(tag))
- return;
-
- int i = find_uniform_index(tag);
- if(i<0)
- return add_uniform(tag, new UniformArray<T>(n, value));
-
- UniformArray<T> *uni = dynamic_cast<UniformArray<T> *>(uniforms[i].value);
- if(uni && n==uni->size())
- uni->set(value);
- else
- uniforms[i].replace_value(new UniformArray<T>(n, value));
-
- dirty |= 1<<i;
+ mark_dirty(1<<(i-uniforms.begin()));
}
bool ProgramData::validate_tag(Tag tag) const
#endif
{
if(tied_program)
- tied_program->get_uniform_info(tag);
+ {
+ const ReflectData::UniformInfo &info = tied_program->get_uniform_info(tag);
+ if(is_image(info.type))
+ throw invalid_operation("ProgramData::uniform");
+ }
return true;
}
#ifdef DEBUG
#endif
}
-void ProgramData::add_uniform(Tag tag, Uniform *uni)
+void ProgramData::mark_dirty(Mask bits)
{
- if(uniforms.size()>=MASK_BITS)
- {
- delete uni;
- throw too_many_uniforms(tag.str());
- }
-
- vector<TaggedUniform>::iterator j = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
-
- TaggedUniform nu;
- nu.tag = tag;
- nu.value = uni;
- uniforms.insert(j, nu);
-
- dirty = ALL_ONES;
+ if(!dirty)
+ ++generation;
+ dirty |= bits;
}
-void ProgramData::uniform(Tag tag, const Uniform &u)
+void ProgramData::uniform(Tag tag, int v)
{
- uniform(tag, u.clone());
+ uniform(tag, INT, 1, &v);
}
-void ProgramData::uniform(Tag tag, int v)
+void ProgramData::uniform(Tag tag, unsigned v)
{
- uniform<Uniform1i>(tag, v);
+ uniform(tag, UNSIGNED_INT, 1, &v);
}
void ProgramData::uniform(Tag tag, float v)
{
- uniform<Uniform1f>(tag, v);
+ uniform(tag, FLOAT, 1, &v);
}
void ProgramData::uniform(Tag tag, int v0, int v1)
uniform2(tag, va);
}
+void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1)
+{
+ unsigned va[2] = { v0, v1 };
+ uniform2(tag, va);
+}
+
void ProgramData::uniform(Tag tag, float v0, float v1)
{
float va[2] = { v0, v1 };
void ProgramData::uniform2(Tag tag, const int *v)
{
- uniform<Uniform2i>(tag, v);
+ uniform(tag, INT_VEC2, 1, v);
+}
+
+void ProgramData::uniform2(Tag tag, const unsigned *v)
+{
+ uniform(tag, UINT_VEC2, 1, v);
}
void ProgramData::uniform2(Tag tag, const float *v)
{
- uniform<Uniform2f>(tag, v);
+ uniform(tag, FLOAT_VEC2, 1, v);
}
void ProgramData::uniform(Tag tag, int v0, int v1, int v2)
uniform3(tag, va);
}
+void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1, unsigned v2)
+{
+ unsigned va[3] = { v0, v1, v2 };
+ uniform3(tag, va);
+}
+
void ProgramData::uniform(Tag tag, float v0, float v1, float v2)
{
float va[3] = { v0, v1, v2 };
uniform3(tag, va);
}
-void ProgramData::uniform(Tag tag, const Vector3 &v)
+void ProgramData::uniform3(Tag tag, const int *v)
{
- uniform(tag, v.x, v.y, v.z);
+ uniform(tag, INT_VEC3, 1, v);
}
-void ProgramData::uniform3(Tag tag, const int *v)
+void ProgramData::uniform3(Tag tag, const unsigned *v)
{
- uniform<Uniform3i>(tag, v);
+ uniform(tag, UINT_VEC3, 1, v);
}
void ProgramData::uniform3(Tag tag, const float *v)
{
- uniform<Uniform3f>(tag, v);
+ uniform(tag, FLOAT_VEC3, 1, v);
}
void ProgramData::uniform(Tag tag, int v0, int v1, int v2, int v3)
uniform4(tag, va);
}
-void ProgramData::uniform(Tag tag, float v0, float v1, float v2, float v3)
+void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1, unsigned v2, unsigned v3)
{
- float va[4] = { v0, v1, v2, v3 };
+ unsigned va[4] = { v0, v1, v2, v3 };
uniform4(tag, va);
}
-void ProgramData::uniform(Tag tag, const Vector4 &v)
+void ProgramData::uniform(Tag tag, float v0, float v1, float v2, float v3)
{
- uniform(tag, v.x, v.y, v.z, v.w);
+ float va[4] = { v0, v1, v2, v3 };
+ uniform4(tag, va);
}
void ProgramData::uniform(Tag tag, const Color &c)
void ProgramData::uniform4(Tag tag, const int *v)
{
- uniform<Uniform4i>(tag, v);
+ uniform(tag, INT_VEC4, 1, v);
}
-void ProgramData::uniform4(Tag tag, const float *v)
+void ProgramData::uniform4(Tag tag, const unsigned *v)
{
- uniform<Uniform4f>(tag, v);
+ uniform(tag, UINT_VEC4, 1, v);
}
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 2, 2> &m)
+void ProgramData::uniform4(Tag tag, const float *v)
{
- uniform_matrix2(tag, &m(0, 0));
+ uniform(tag, FLOAT_VEC4, 1, v);
}
void ProgramData::uniform_matrix2(Tag tag, const float *v)
{
- uniform<UniformMatrix2x2f>(tag, v);
-}
-
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 2, 3> &m)
-{
- uniform_matrix3x2(tag, &m(0, 0));
+ uniform(tag, FLOAT_MAT2, 1, v);
}
void ProgramData::uniform_matrix3x2(Tag tag, const float *v)
{
- uniform<UniformMatrix3x2f>(tag, v);
-}
-
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 2, 4> &m)
-{
- uniform_matrix4x2(tag, &m(0, 0));
+ uniform(tag, FLOAT_MAT3x2, 1, v);
}
void ProgramData::uniform_matrix4x2(Tag tag, const float *v)
{
- uniform<UniformMatrix4x2f>(tag, v);
-}
-
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 3, 2> &m)
-{
- uniform_matrix2x3(tag, &m(0, 0));
+ uniform(tag, FLOAT_MAT4x2, 1, v);
}
void ProgramData::uniform_matrix2x3(Tag tag, const float *v)
{
- uniform<UniformMatrix2x3f>(tag, v);
+ uniform(tag, FLOAT_MAT2x3, 1, v);
}
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 3, 3> &m)
+void ProgramData::uniform_matrix3(Tag tag, const float *v)
{
- uniform_matrix3(tag, &m(0, 0));
+ uniform(tag, FLOAT_MAT3, 1, v);
}
-void ProgramData::uniform_matrix3(Tag tag, const float *v)
+void ProgramData::uniform_matrix4x3(Tag tag, const float *v)
{
- uniform<UniformMatrix3x3f>(tag, v);
+ uniform(tag, FLOAT_MAT4x3, 1, v);
}
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 3, 4> &m)
+void ProgramData::uniform_matrix2x4(Tag tag, const float *v)
{
- uniform_matrix4x3(tag, &m(0, 0));
+ uniform(tag, FLOAT_MAT2x4, 1, v);
}
-void ProgramData::uniform_matrix4x3(Tag tag, const float *v)
+void ProgramData::uniform_matrix3x4(Tag tag, const float *v)
{
- uniform<UniformMatrix4x3f>(tag, v);
+ uniform(tag, FLOAT_MAT3x4, 1, v);
}
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 4, 2> &m)
+void ProgramData::uniform(Tag tag, const Matrix &m)
{
- uniform_matrix2x4(tag, &m(0, 0));
+ uniform_matrix4(tag, m.data());
}
-void ProgramData::uniform_matrix2x4(Tag tag, const float *v)
+void ProgramData::uniform_matrix4(Tag tag, const float *v)
{
- uniform<UniformMatrix2x4f>(tag, v);
+ uniform(tag, FLOAT_MAT4, 1, v);
}
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 4, 3> &m)
+void ProgramData::uniform_array(Tag tag, unsigned n, const int *v)
{
- uniform_matrix3x4(tag, &m(0, 0));
+ uniform(tag, INT, n, v);
}
-void ProgramData::uniform_matrix3x4(Tag tag, const float *v)
+void ProgramData::uniform_array(Tag tag, unsigned n, const unsigned *v)
{
- uniform<UniformMatrix3x4f>(tag, v);
+ uniform(tag, UNSIGNED_INT, n, v);
}
-void ProgramData::uniform(Tag tag, const Matrix &m)
+void ProgramData::uniform_array(Tag tag, unsigned n, const float *v)
{
- uniform_matrix4(tag, m.data());
+ uniform(tag, FLOAT, n, v);
}
-void ProgramData::uniform_matrix4(Tag tag, const float *v)
+void ProgramData::uniform1_array(Tag tag, unsigned n, const int *v)
{
- uniform<UniformMatrix4x4f>(tag, v);
+ uniform(tag, INT, n, v);
}
-void ProgramData::uniform1_array(Tag tag, unsigned n, const int *v)
+void ProgramData::uniform1_array(Tag tag, unsigned n, const unsigned *v)
{
- uniform_array<Uniform1i>(tag, n, v);
+ uniform(tag, UNSIGNED_INT, n, v);
}
void ProgramData::uniform1_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<Uniform1f>(tag, n, v);
+ uniform(tag, FLOAT, n, v);
}
void ProgramData::uniform2_array(Tag tag, unsigned n, const int *v)
{
- uniform_array<Uniform2i>(tag, n, v);
+ uniform(tag, INT_VEC2, n, v);
+}
+
+void ProgramData::uniform2_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, UINT_VEC2, n, v);
}
void ProgramData::uniform2_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<Uniform2f>(tag, n, v);
+ uniform(tag, FLOAT_VEC2, n, v);
}
void ProgramData::uniform3_array(Tag tag, unsigned n, const int *v)
{
- uniform_array<Uniform3i>(tag, n, v);
+ uniform(tag, INT_VEC3, n, v);
+}
+
+void ProgramData::uniform3_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, INT_VEC3, n, v);
}
void ProgramData::uniform3_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<Uniform3f>(tag, n, v);
+ uniform(tag, FLOAT_VEC3, n, v);
}
void ProgramData::uniform4_array(Tag tag, unsigned n, const int *v)
{
- uniform_array<Uniform4i>(tag, n, v);
+ uniform(tag, INT_VEC4, n, v);
+}
+
+void ProgramData::uniform4_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, UINT_VEC4, n, v);
}
void ProgramData::uniform4_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<Uniform4f>(tag, n, v);
+ uniform(tag, FLOAT_VEC4, n, v);
}
void ProgramData::uniform_matrix2_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix2x2f>(tag, n, v);
+ uniform(tag, FLOAT_MAT2, n, v);
}
void ProgramData::uniform_matrix3x2_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix3x2f>(tag, n, v);
+ uniform(tag, FLOAT_MAT3x2, n, v);
}
void ProgramData::uniform_matrix4x2_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix4x2f>(tag, n, v);
+ uniform(tag, FLOAT_MAT4x2, n, v);
}
void ProgramData::uniform_matrix2x3_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix2x3f>(tag, n, v);
+ uniform(tag, FLOAT_MAT2x3, n, v);
}
void ProgramData::uniform_matrix3_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix3x3f>(tag, n, v);
+ uniform(tag, FLOAT_MAT3, n, v);
}
void ProgramData::uniform_matrix4x3_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix4x3f>(tag, n, v);
+ uniform(tag, FLOAT_MAT4x3, n, v);
}
void ProgramData::uniform_matrix2x4_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix2x4f>(tag, n, v);
+ uniform(tag, FLOAT_MAT2x4, n, v);
}
void ProgramData::uniform_matrix3x4_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix3x4f>(tag, n, v);
+ uniform(tag, FLOAT_MAT3x4, n, v);
}
void ProgramData::uniform_matrix4_array(Tag tag, unsigned n, const float *v)
{
- uniform_array<UniformMatrix4x4f>(tag, n, v);
+ uniform(tag, FLOAT_MAT4, n, v);
}
void ProgramData::remove_uniform(Tag tag)
{
- vector<TaggedUniform>::const_iterator i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
+ auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
if(i==uniforms.end() || i->tag!=tag)
return;
- delete i->value;
+ uniform_data.erase(uniform_data.begin()+i->data_offset, uniform_data.begin()+i->data_offset+i->data_size);
+ for(TaggedUniform &u: uniforms)
+ if(u.data_offset>i->data_offset)
+ u.data_offset -= i->data_size;
uniforms.erase(i);
- dirty = ALL_ONES;
+ mark_dirty(ALL_ONES);
}
vector<Tag> ProgramData::get_uniform_tags() const
{
vector<Tag> tags;
tags.reserve(uniforms.size());
- for(vector<TaggedUniform>::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
- tags.push_back(i->tag);
+ for(const TaggedUniform &u: uniforms)
+ tags.push_back(u.tag);
return tags;
}
-const Uniform &ProgramData::get_uniform(Tag tag) const
+void ProgramData::copy_uniform(const ProgramData &source, Tag tag)
{
- int i = find_uniform_index(tag);
+ int i = source.find_uniform_index(tag);
if(i<0)
throw key_error(tag);
- return *uniforms[i].value;
+ const TaggedUniform &tu = source.uniforms[i];
+ uniform(tag, tu.type, tu.array_size, source.uniform_data.data()+tu.data_offset);
}
-const Uniform *ProgramData::find_uniform(Tag tag) const
+void ProgramData::copy_uniforms(const ProgramData &source)
{
- int i = find_uniform_index(tag);
- return (i>=0 ? uniforms[i].value : 0);
+ for(const TaggedUniform &u: source.uniforms)
+ uniform(u.tag, u.type, u.array_size, source.uniform_data.data()+u.data_offset);
}
int ProgramData::find_uniform_index(Tag tag) const
{
- vector<TaggedUniform>::const_iterator i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
+ auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
return ((i!=uniforms.end() && i->tag==tag) ? i-uniforms.begin() : -1);
}
vector<ProgramData::ProgramBlock>::iterator ProgramData::get_program(const Program &prog) const
{
- Program::LayoutHash prog_hash = prog.get_uniform_layout_hash();
- vector<ProgramBlock>::iterator i = lower_bound_member(programs, prog_hash, &ProgramBlock::prog_hash);
+ ReflectData::LayoutHash prog_hash = prog.get_uniform_layout_hash();
+ auto i = lower_bound_member(programs, prog_hash, &ProgramBlock::prog_hash);
if(i!=programs.end() && i->prog_hash==prog_hash)
return i;
- const vector<Program::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
+ const vector<ReflectData::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
unsigned index = i-programs.begin();
programs.insert(i, 1+block_infos.size(), ProgramBlock(prog_hash));
/* Block indices may change if new shared blocks need to be inserted. Store
the hashes so they can be matched up later. */
- vector<Program::LayoutHash> block_hashes;
+ vector<ReflectData::LayoutHash> block_hashes;
block_hashes.reserve(programs.size());
- for(vector<ProgramBlock>::iterator j=programs.begin(); j!=programs.end(); ++j)
- block_hashes.push_back(j->block_index>=0 ? blocks[j->block_index].block_hash : 0);
+ for(const ProgramBlock &b: programs)
+ block_hashes.push_back(b.block_index>=0 ? blocks[b.block_index].block_hash : 0);
for(unsigned j=0; j<block_infos.size(); ++j)
{
- const Program::UniformBlockInfo &info = block_infos[j];
+ const ReflectData::UniformBlockInfo &info = block_infos[j];
block_hashes[index+1+j] = info.layout_hash;
programs[index+1+j].bind_point = info.bind_point;
- vector<SharedBlock>::iterator k = lower_bound_member(blocks, info.layout_hash, &SharedBlock::block_hash);
+ auto k = lower_bound_member(blocks, info.layout_hash, &SharedBlock::block_hash);
if(k==blocks.end() || k->block_hash!=info.layout_hash)
{
k = blocks.insert(k, SharedBlock(info.layout_hash));
unsigned hash = block_hashes[j];
if(hash)
{
- vector<SharedBlock>::const_iterator k = lower_bound_member(blocks, hash, &SharedBlock::block_hash);
+ auto k = lower_bound_member(blocks, hash, &SharedBlock::block_hash);
programs[j].block_index = k-blocks.begin();
}
else
return programs.begin()+index;
}
-void ProgramData::update_block_uniform_indices(SharedBlock &block, const Program::UniformBlockInfo &info) const
+void ProgramData::update_block_uniform_indices(SharedBlock &block, const ReflectData::UniformBlockInfo &info) const
{
- UInt8 *indices = block.indices.values;
+ uint8_t *indices = block.indices.values;
if(info.uniforms.size()>16)
{
if(block.indices.type_flag==0xFD)
{
- block.indices.dynamic.values = new UInt8[info.uniforms.size()];
+ block.indices.dynamic.values = new uint8_t[info.uniforms.size()];
block.indices.type_flag = 0xFE;
}
indices = block.indices.dynamic.values;
if(block.used && !block.block)
{
+ block.block = new UniformBlock(info);
if(info.bind_point>=0)
{
if(!buffer)
- buffer = new Buffer(UNIFORM_BUFFER);
+ {
+ buffer = new Buffer();
+
+#ifdef DEBUG
+ if(!debug_name.empty())
+ buffer->set_debug_name(debug_name);
+#endif
+ }
- BufferBackedUniformBlock *bb_block = new BufferBackedUniformBlock(info.data_size);
- block.block = bb_block;
- bb_block->use_buffer(buffer, last_buffer_block);
- last_buffer_block = bb_block;
+ block.block->use_buffer(buffer, last_buffer_block);
+ last_buffer_block = block.block;
}
- else
- block.block = new DefaultUniformBlock;
}
}
-void ProgramData::update_block(SharedBlock &block, const Program::UniformBlockInfo &info) const
+void ProgramData::update_block(SharedBlock &block, const ReflectData::UniformBlockInfo &info) const
{
- const UInt8 *indices = block.get_uniform_indices();
+ const uint8_t *indices = block.get_uniform_indices();
for(unsigned i=0; i<info.uniforms.size(); ++i)
- if(indices[i]!=0xFF)
- block.block->attach(*info.uniforms[i], *uniforms[indices[i]].value);
+ {
+ if(is_image(info.uniforms[i]->type))
+ ; // Temporarily ignore deprecated use of sampler uniforms in ProgramData
+ else if(indices[i]!=0xFF)
+ {
+ const TaggedUniform &tu = uniforms[indices[i]];
+ block.block->store(*info.uniforms[i], tu.array_size, uniform_data.data()+tu.data_offset);
+ }
+ }
}
-void ProgramData::apply() const
+vector<ProgramData::ProgramBlock>::const_iterator ProgramData::prepare_program(const Program &prog) const
{
- const Program *prog = Program::current();
- if(!prog)
- throw invalid_operation("ProgramData::apply");
-
- BufferBackedUniformBlock *old_last_block = last_buffer_block;
- vector<ProgramBlock>::iterator prog_begin = get_program(*prog);
- Program::LayoutHash prog_hash = prog->get_uniform_layout_hash();
+ UniformBlock *old_last_block = last_buffer_block;
+ auto prog_begin = get_program(prog);
Mask force_dirty = (dirty==ALL_ONES ? ALL_ONES : 0U);
Mask affected = (dirty&prog_begin->masks.used) | force_dirty;
program will cause this to happen if there's any dirty uniforms. */
if(affected)
{
- for(vector<SharedBlock>::iterator i=blocks.begin(); i!=blocks.end(); ++i)
- i->dirty |= (dirty&i->used) | force_dirty;
- for(vector<ProgramBlock>::iterator i=programs.begin(); i!=programs.end(); ++i)
- if(i->block_index<0)
- i->masks.dirty |= (dirty&i->masks.used) | force_dirty;
+ for(SharedBlock &b: blocks)
+ b.dirty |= (dirty&b.used) | force_dirty;
+ for(ProgramBlock &b: programs)
+ if(b.block_index<0)
+ b.masks.dirty |= (dirty&b.masks.used) | force_dirty;
dirty = 0;
}
- const vector<Program::UniformBlockInfo> &block_infos = prog->get_uniform_blocks();
+ const vector<ReflectData::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
if(prog_begin->masks.dirty==ALL_ONES)
{
/* The set of uniforms has changed since this program was last used.
Refresh uniform indices within the program's blocks. */
prog_begin->masks.used = 0;
- vector<ProgramBlock>::iterator j = prog_begin+1;
- for(vector<Program::UniformBlockInfo>::const_iterator i=block_infos.begin(); i!=block_infos.end(); ++i, ++j)
+ auto j = prog_begin+1;
+ for(const ReflectData::UniformBlockInfo &b: block_infos)
{
SharedBlock &shared = blocks[j->block_index];
if(shared.dirty==ALL_ONES)
- update_block_uniform_indices(shared, *i);
+ update_block_uniform_indices(shared, b);
prog_begin->masks.used |= shared.used;
j->block = (shared.used ? shared.block : 0);
+ ++j;
}
}
// Update the contents of all dirty blocks.
bool buffered_blocks_updated = false;
- vector<ProgramBlock>::iterator j = prog_begin+1;
- for(vector<Program::UniformBlockInfo>::const_iterator i=block_infos.begin(); i!=block_infos.end(); ++i, ++j)
+ auto j = prog_begin+1;
+ for(const ReflectData::UniformBlockInfo &b: block_infos)
{
SharedBlock &shared = blocks[j->block_index];
if(shared.dirty)
{
- update_block(shared, *i);
+ update_block(shared, b);
shared.dirty = 0;
buffered_blocks_updated |= (j->bind_point>=0);
}
+ ++j;
}
prog_begin->masks.dirty = 0;
- /* If any blocks stored in the buffer were updated, bind the buffer here
- to avoid state thrashing. */
- if(buffered_blocks_updated && !ARB_direct_state_access)
- buffer->bind();
-
if(last_buffer_block!=old_last_block)
{
unsigned required_size = last_buffer_block->get_required_buffer_size();
if(buffer->get_size()>0)
{
delete buffer;
- buffer = new Buffer(UNIFORM_BUFFER);
+ buffer = new Buffer();
last_buffer_block->change_buffer(buffer);
+
+#ifdef DEBUG
+ if(!debug_name.empty())
+ buffer->set_debug_name(debug_name);
+#endif
}
- buffer->storage(required_size);
+ buffer->storage(required_size, STREAMING);
}
}
}
- for(vector<ProgramBlock>::iterator i=prog_begin+1; (i!=programs.end() && i->prog_hash==prog_hash); ++i)
- if(i->block)
- i->block->apply(i->bind_point);
+ return prog_begin;
}
+void ProgramData::apply(const Program &prog, PipelineState &state) const
+{
+ auto prog_begin = prepare_program(prog);
+ ReflectData::LayoutHash prog_hash = prog_begin->prog_hash;
+ for(auto i=prog_begin+1; (i!=programs.end() && i->prog_hash==prog_hash); ++i)
+ if(i->block)
+ {
+ state.set_uniform_block(i->bind_point, i->block);
+ if(i->bind_point>=0)
+ i->block->refresh();
+ }
+}
-ProgramData::TaggedUniform::TaggedUniform():
- value(0)
-{ }
-
-void ProgramData::TaggedUniform::replace_value(Uniform *v)
+void ProgramData::set_debug_name(const string &name)
{
- /* UniformBlock does not copy the uniforms, so existing default blocks
- will be left with stale pointers. This is not a problem as long as no
- one stores pointers to the blocks and expects them to stay valid. */
- delete value;
- value = v;
+#ifdef DEBUG
+ debug_name = name;
+ if(buffer)
+ buffer->set_debug_name(name);
+#else
+ (void)name;
+#endif
}
-ProgramData::SharedBlock::SharedBlock(Program::LayoutHash h):
+ProgramData::SharedBlock::SharedBlock(ReflectData::LayoutHash h):
block_hash(h),
used(0),
dirty(0),
indices.type_flag = 0xFD;
}
-const UInt8 *ProgramData::SharedBlock::get_uniform_indices() const
+const uint8_t *ProgramData::SharedBlock::get_uniform_indices() const
{
return (indices.type_flag==0xFE ? indices.dynamic.values : indices.values);
}
-ProgramData::ProgramBlock::ProgramBlock(Program::LayoutHash h):
+ProgramData::ProgramBlock::ProgramBlock(ReflectData::LayoutHash h):
prog_hash(h),
bind_point(-1),
block_index(-1)