public:
Loader(Panel &, WidgetMap &);
+
private:
+ template<typename T>
+ void add_child_type(const std::string &);
Layout &get_layout();
Widget &get_last_widget();
template<typename T>
void gravity(int, int);
void grid(unsigned);
void layout();
- void panel(const std::string &);
+ template<typename T>
+ void unnamed_child();
};
private: