+#include "mouse.h"
#include <windowsx.h>
#include <msp/graphics/window_private.h>
-#include "mouse.h"
+#include "keys.h"
namespace Msp {
namespace Input {
{
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
- set_button_state(1, event.msg==WM_LBUTTONDOWN, true);
+ set_button_state(MOUSE_LEFT, event.msg==WM_LBUTTONDOWN, true);
break;
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
- set_button_state(2, event.msg==WM_MBUTTONDOWN, true);
+ set_button_state(MOUSE_MIDDLE, event.msg==WM_MBUTTONDOWN, true);
break;
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
- set_button_state(3, event.msg==WM_RBUTTONDOWN, true);
+ set_button_state(MOUSE_RIGHT, event.msg==WM_RBUTTONDOWN, true);
break;
case WM_MOUSEWHEEL:
{
- unsigned btn = (HIWORD(event.wparam)&0x8000) ? 5 : 4;
+ unsigned btn = (HIWORD(event.wparam)&0x8000) ? MOUSE_WHEEL_DOWN : MOUSE_WHEEL_UP;
set_button_state(btn, true, true);
set_button_state(btn, false, true);
}
break;
case WM_MOUSEMOVE:
- set_axis_value(0, GET_X_LPARAM(event.lparam)*2.0/window.get_width()-1.0, true);
- set_axis_value(1, 1.0-GET_Y_LPARAM(event.lparam)*2.0/window.get_height(), true);
+ set_axis_value(MOUSE_X_AXIS, GET_X_LPARAM(event.lparam)*2.0/window.get_width()-1.0, true);
+ set_axis_value(MOUSE_Y_AXIS, 1.0-GET_Y_LPARAM(event.lparam)*2.0/window.get_height(), true);
break;
}
}