#include <msp/core/refptr.h>
#include <msp/io/eventdispatcher.h>
#include <msp/net/streamserversocket.h>
+#include <msp/time/timedelta.h>
namespace Msp {
namespace Http {
{
RefPtr<Net::StreamSocket> sock;
std::string in_buf;
- Request *request;
- Response *response;
- bool async;
- bool stale;
+ Request *request = nullptr;
+ Response *response = nullptr;
+ bool keepalive = false;
+ bool async = false;
+ bool stale = false;
Client(RefPtr<Net::StreamSocket>);
~Client();
Net::StreamServerSocket sock;
std::list<Client> clients;
- IO::EventDispatcher *event_disp;
+ std::map<Response *, Client *> responses;
+ IO::EventDispatcher *event_disp = nullptr;
public:
+ Server();
Server(unsigned);
+ ~Server();
+
+ void listen(unsigned);
unsigned get_port() const;
void use_event_dispatcher(IO::EventDispatcher *);
void delay_response(Response &);
void submit_response(Response &);
+ void cancel_keepalive(Response &);
+ void close_connections(const Time::TimeDelta &);
private:
void data_available();
void client_data_available(Client &);
+ void send_response(Client &, Response &);
void client_end_of_file(Client &);
Client &get_client_by_response(Response &);
};