#define MSP_GRAPHICS_PNGLOADER_H_
#include <msp/graphics/imageloader.h>
+#include <msp/graphics/mspgui_api.h>
namespace Msp {
namespace Graphics {
-class PngLoader: public ImageLoader
+class MSPGUI_API PngLoader: public ImageLoader
{
private:
struct Private;
- Private *priv;
+ Private *priv = nullptr;
public:
- PngLoader(IO::Base &, const std::string &);
- virtual ~PngLoader();
+ PngLoader(IO::Base &, unsigned = 0);
+ ~PngLoader();
+ static unsigned get_signature_size() { return 8; }
static bool detect(const std::string &);
- virtual void load(Image::Data &);
+ void load_headers_(Image::Data &) override;
+ void load_pixels_(Image::Data &) override;
};
} // namespace Graphics