if(state>=FINISHED)
throw logic_error("already loaded");
- load_(data);
+ if(state<HEADERS_LOADED)
+ load_headers_(data);
+ load_pixels_(data);
state = FINISHED;
}
+void ImageLoader::load_headers(Image::Data &data)
+{
+ if(state>=HEADERS_LOADED)
+ throw logic_error("headers already loaded");
+
+ load_headers_(data);
+ state = HEADERS_LOADED;
+}
+
ImageLoader::Registry &ImageLoader::get_registry()
{
static Registry registry;