void GLContext::platform_init(const GLOptions &opts)
{
vector<unsigned> attribs;
-
+
attribs.push_back(CPF_DEPTH_SIZE);
attribs.push_back(1);
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+
if(opts.alpha)
{
attribs.push_back(CPF_ALPHA_SIZE);
attribs.push_back(1);
}
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+
if(opts.stencil)
{
attribs.push_back(CPF_STENCIL_SIZE);
attribs.push_back(1);
}
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+
if(opts.doublebuffer)
attribs.push_back(CPF_DOUBLEBUFFER);
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+
if(opts.multisample>0)
{
attribs.push_back(CPF_SAMPLE_BUFFERS);