bool arb_uniform_buffer_object;
bool ext_gpu_shader4;
bool ext_texture_array;
- unsigned max_constant_id;
+ unsigned constant_id_range;
+ unsigned uniform_binding_range;
+ unsigned texture_binding_range;
Features();
static Features from_context();
- static Features all();
+ static Features from_version(const Version &);
+ static Features latest();
};
} // namespace SL