throw invalid_operation("Compiler::get_fragment_outputs");
}
+const map<string, unsigned> &Compiler::get_texture_bindings() const
+{
+ if(!compiled)
+ throw invalid_operation("Compiler::get_texture_bindings");
+ return module->shared.texture_bindings;
+}
+
+const map<string, unsigned> &Compiler::get_uniform_block_bindings() const
+{
+ if(!compiled)
+ throw invalid_operation("Compiler::get_uniform_block_bindings");
+ return module->shared.uniform_block_bindings;
+}
+
const SourceMap &Compiler::get_source_map() const
{
return module->source_map;
resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS);
PrecisionConverter().apply(stage);
}
+
+ // Collect bindings from all stages into the shared stage's maps
+ module->shared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end());
+ module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end());
}
void Compiler::inject_block(Block &target, const Block &source)