#include <msp/fs/dir.h>
#include <msp/fs/stat.h>
#include "resources.h"
+#include "setups.h"
using namespace std;
namespace Msp::Game {
+Resources::Resources()
+{
+ add_type<CameraSetup>().suffix(".camera.setup");
+}
+
+
ApplicationResources::ApplicationResources()
{
FS::Path data_dir = FS::get_sys_data_dir()/"data";