void init();
void glyph(unsigned);
void kerning(unsigned, unsigned, float);
+ void ligature(unsigned, unsigned, unsigned);
void texture();
void texture_ref(const std::string &);
};
private:
typedef std::map<unsigned, Glyph> GlyphMap;
- typedef std::pair<unsigned, unsigned> KerningKey;
- typedef std::map<KerningKey, float> KerningMap;
+ typedef std::pair<unsigned, unsigned> CodePair;
+ typedef std::map<CodePair, float> KerningMap;
+ typedef std::map<CodePair, unsigned> LigatureMap;
RefPtr<const Texture2D> texture;
float native_size;
float ascent;
float descent;
+ float cap_height;
+ float x_height;
GlyphMap glyphs;
KerningMap kerning;
+ LigatureMap ligatures;
public:
Font();
float get_ascent() const { return ascent; }
float get_descent() const { return descent; }
+ float get_cap_height() const { return cap_height; }
+ float get_x_height() const { return x_height; }
/** Returns the width of a string, in multiples of the font size. Scale the
result according to the size used in rendering. */
private:
void create_glyph_quad(const Glyph &, PrimitiveBuilder &) const;
float get_glyph_advance(unsigned, unsigned = 0) const;
+ unsigned get_ligature(unsigned, unsigned) const;
};
} // namespace GL