+/* $Id$
+
+This file is part of builder
+Copyright © 2006-2007 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#include <iostream>
+#include "builder.h"
#include "component.h"
#include "executable.h"
+#include "install.h"
+#include "link.h"
#include "objectfile.h"
#include "package.h"
+#include "staticlibrary.h"
using namespace std;
+using namespace Msp;
Executable::Executable(Builder &b, const Component &c, const list<ObjectFile *> &objs):
Target(b, &c.get_package(), generate_target_name(c)),
comp(c)
{
+ buildable=true;
for(list<ObjectFile *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
add_depend(*i);
}
-string Executable::generate_target_name(const Component &comp)
+/**
+Finds and adds any required libraries to the dependencies.
+*/
+void Executable::find_depends()
+{
+ LibMode libmode=comp.get_package().get_library_mode();
+
+ list<const Component *> queue;
+ list<Target *> dep_libs;
+ queue.push_back(&comp);
+ while(!queue.empty())
+ {
+ const Component *c=queue.front();
+ queue.erase(queue.begin());
+
+ const StringList &libpath=c->get_build_info().libpath;
+ const string &arch=c->get_package().get_arch();
+
+ const list<string> &libs=c->get_build_info().libs;
+ for(StringList::const_iterator i=libs.begin(); i!=libs.end(); ++i)
+ {
+ Target *lib=builder.get_library(*i, arch, libpath, libmode);
+ if(lib)
+ {
+ dep_libs.push_back(lib);
+
+ if(dynamic_cast<Install *>(lib))
+ lib=lib->get_depends().front();
+ if(StaticLibrary *stlib=dynamic_cast<StaticLibrary *>(lib))
+ queue.push_back(&stlib->get_component());
+ }
+ else
+ cout<<"Couldn't find library "<<*i<<" for "<<name<<'\n';
+ //XXX Throw an exception here or something
+ }
+ }
+
+ /* Add only the last occurrence of each library to the actual dependencies.
+ This ensures that static library ordering is correct. */
+ for(list<Target *>::iterator i=dep_libs.begin(); i!=dep_libs.end(); ++i)
+ {
+ bool last=true;
+ for(list<Target *>::iterator j=i; (last && j!=dep_libs.end()); ++j)
+ last=(j==i || *j!=*i);
+ if(last)
+ add_depend(*i);
+ }
+
+ deps_ready=true;
+}
+
+Action *Executable::build()
{
- string prefix;
- string suffix;
+ return Target::build(new Link(builder, *this));;
+}
+
+/**
+Returns the name for the executable. We can't do this in the constructor since
+we need to pass the value to the Target c'tor.
+*/
+string Executable::generate_target_name(const Component &c)
+{
+ string prefix,suffix;
+ const string &arch=c.get_package().get_arch();
- if(comp.get_type()==Component::LIBRARY)
+ if(c.get_type()==Component::LIBRARY)
{
prefix="lib";
- suffix=".so";
+ if(arch=="win32")
+ suffix=".dll";
+ else
+ suffix=".so";
+ }
+ else if(c.get_type()==Component::MODULE)
+ suffix=".m";
+ else if(c.get_type()==Component::PROGRAM)
+ {
+ if(arch=="win32")
+ suffix=".exe";
}
- return (comp.get_package().get_source()/(prefix+comp.get_name()+suffix)).str();
+ return (c.get_package().get_out_dir()/(prefix+c.get_name()+suffix)).str();
}