/* $Id$
-This file is part of the MSP Märklin suite
+This file is part of R²C²
Copyright © 2010 Mikkosoft Productions, Mikko Rasa
Distributed under the GPL
*/
#include <msp/gl/tests.h>
#include <msp/gltk/button.h>
#include <msp/gltk/image.h>
-#include "libmarklin/vehicle.h"
-#include "libmarklin/vehicletype.h"
+#include "libr2c2/vehicle.h"
+#include "libr2c2/vehicletype.h"
#include "engineer.h"
#include "trainview.h"
using namespace Msp;
-using namespace Marklin;
+using namespace R2C2;
TrainView::TrainView(Engineer &e, const Train &t):
- GLtk::Widget(e.get_ui_resources()),
- GLtk::Panel(e.get_ui_resources()),
engineer(e),
train(t),
mode(SIDE),
+ forward(true),
pipeline(280, 280, false),
stale(false)
{
set_size(300, 330);
tex.set_min_filter(GL::LINEAR);
- tex.storage(GL::RGB, 280, 280, 0);
+ tex.storage(GL::RGB, 280, 280);
tex.image(0, GL::RGB, GL::UNSIGNED_BYTE, 0);
fbo.attach(GL::COLOR_ATTACHMENT0, tex, 0);
depth.storage(GL::DEPTH_COMPONENT, 280, 280);
pass->lighting = &engineer.get_lighting();
GLtk::Image *image;
- add(*(image = new GLtk::Image(res, &tex)));
+ add(*(image = new GLtk::Image(&tex)));
image->set_geometry(GLtk::Geometry(10, 40, geom.w-20, geom.h-50));
GLtk::Button *btn;
- add(*(btn = new GLtk::Button(res, "Roof")));
+ add(*(btn = new GLtk::Button("Roof")));
btn->set_geometry(GLtk::Geometry(10, 10, 36, 25));
btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &TrainView::set_mode), ROOF));
- add(*(btn = new GLtk::Button(res, "Side")));
+ add(*(btn = new GLtk::Button("Side")));
btn->set_geometry(GLtk::Geometry(46, 10, 36, 25));
btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &TrainView::set_mode), SIDE));
- add(*(btn = new GLtk::Button(res, "Head")));
+ add(*(btn = new GLtk::Button("Head")));
btn->set_geometry(GLtk::Geometry(82, 10, 36, 25));
btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &TrainView::set_mode), HEAD));
- add(*(btn = new GLtk::Button(res, "Close")));
+ add(*(tgl_forward = new GLtk::Toggle("Fwd")));
+ tgl_forward->set_geometry(GLtk::Geometry(118, 8, 36, 27));
+ tgl_forward->set_value(true);
+ tgl_forward->signal_toggled.connect(sigc::mem_fun(this, &TrainView::set_forward));
+
+ add(*(btn = new GLtk::Button("Close")));
btn->set_geometry(GLtk::Geometry(geom.w-46, 10, 36, 25));
btn->signal_clicked.connect(sigc::mem_fun(this, &TrainView::close_clicked));
mode = m;
}
+void TrainView::set_forward(bool f)
+{
+ forward = f;
+}
+
void TrainView::prepare()
{
const Vehicle &veh = train.get_vehicle(0);
- const Point &pos = veh.get_position();
+ const Vector &pos = veh.get_position();
float angle = veh.get_direction();
+ if(!forward)
+ angle += M_PI;
float c = cos(angle);
float s = sin(angle);
float l = veh.get_type().get_length();