private:
void init();
- unsigned get_levels() const;
protected:
void load_external_image(Graphics::Image &, const std::string &);
void external_image(const std::string &);
void external_image_srgb(const std::string &);
void external_image_common(const std::string &);
- void filter(TextureFilter);
void generate_mipmap(bool);
void image_data(const std::string &);
- void mag_filter(TextureFilter);
- void max_anisotropy(float);
- void min_filter(TextureFilter);
void mipmap_levels(unsigned);
- void sampler();
- void wrap(TextureWrap);
- void wrap_r(TextureWrap);
- void wrap_s(TextureWrap);
- void wrap_t(TextureWrap);
};
enum ParameterMask
FormatSwizzle swizzle;
bool use_srgb_format;
bool auto_gen_mipmap;
- Sampler default_sampler;
+ std::string debug_name;
static int swizzle_orders[];
void set_parameter_i(GLenum, int) const;
public:
- Sampler &get_default_sampler() { return default_sampler; }
- const Sampler &get_default_sampler() const { return default_sampler; }
-
- DEPRECATED void set_min_filter(TextureFilter);
- DEPRECATED void set_mag_filter(TextureFilter);
-
- /** Sets filter for both minification and magnification. Since mipmapping
- is not applicable to magnification, LINEAR is used instead. */
- DEPRECATED void set_filter(TextureFilter);
-
- DEPRECATED void set_mipmap_levels(unsigned) { }
-
- DEPRECATED void set_max_anisotropy(float);
-
- /** Sets the wrapping mode for all coordinates. */
- DEPRECATED void set_wrap(TextureWrap);
-
- DEPRECATED void set_wrap_s(TextureWrap);
- DEPRECATED void set_wrap_t(TextureWrap);
- DEPRECATED void set_wrap_r(TextureWrap);
+ PixelFormat get_format() const { return format; }
static bool can_generate_mipmap();
void generate_mipmap();
+protected:
+ void generate_mipmap_();
+public:
/** Sets automatic mipmap generation. If enabled, mipmaps are generated
when a texture image is uploaded. */
void set_auto_generate_mipmap(bool);
/// Deprecated. Use set_auto_generate_mipmap instead.
DEPRECATED void set_generate_mipmap(bool g) { set_auto_generate_mipmap(g); }
- /** Sets depth texture comparison. Has no effect on other formats. When
- comparison is enabled, the third component of the texture coordinate is
- compared against the texel value, and the result is returned as the texture
- sample. */
- DEPRECATED void set_compare_enabled(bool);
-
- /** Sets the function to use for depth comparison. */
- DEPRECATED void set_compare_func(Predicate);
-
/// Loads a Graphics::Image from a file and uploads it to the texture.
virtual void load_image(const std::string &, unsigned = 0);
GLenum get_target() const { return target; }
unsigned get_id() const { return id; }
- void bind() const { bind_to(0); }
- void bind_to(unsigned) const;
-
- static const Texture *current(unsigned = 0);
- static void unbind() { unbind_from(0); }
- static void unbind_from(unsigned);
-
virtual UInt64 get_data_size() const { return 0; }
+
+ void set_debug_name(const std::string &);
};
} // namespace GL