pointer_focus(0),
pointer_grabbed(false),
input_focus(0),
+ saved_input_focus(0),
touch_focus(0)
{ }
input_focus->focus_out();
input_focus = wdg;
+ on_input_focus_changed(input_focus);
if(input_focus)
- {
- raise(*wdg);
input_focus->focus_in();
- }
}
}
return false;
}
+void Container::focus_in()
+{
+ if(saved_input_focus && saved_input_focus->get_parent()==this)
+ set_input_focus(saved_input_focus);
+ Widget::focus_in();
+}
+
void Container::focus_out()
{
+ saved_input_focus = input_focus;
set_input_focus(0);
Widget::focus_out();
}
}
}
+void Container::on_input_focus_changed(Widget *wdg)
+{
+ if(wdg)
+ raise(*wdg);
+}
+
Container::Child::Child(Container &c, Widget *w):
container(c),
void Container::Child::request_focus()
{
- container.set_input_focus(widget);
if(container.parent && container.visible)
container.set_focus();
+ if(container.state&FOCUS)
+ container.set_input_focus(widget);
}
void Container::Child::grab_pointer()