+#include <deque>
+#include <msp/core/algorithm.h>
+#include <msp/fs/dir.h>
+#include <msp/fs/stat.h>
+#include <msp/fs/utils.h>
+#include <msp/strings/format.h>
+#include "builder.h"
#include "component.h"
-#include "package.h"
+#include "sourcepackage.h"
using namespace std;
+using namespace Msp;
-Component::Component(Package &p, Type t, const string &n):
- pkg(p),
- type(t),
+Component::Component(SourcePackage &p, const string &n):
+ package(p),
name(n),
- install(false)
+ install(false),
+ deflt(true)
{ }
-void Component::resolve_refs()
+void Component::prepare()
{
- for(PkgRefList::iterator i=requires.begin(); i!=requires.end(); ++i)
- i->resolve();
+ for(Package *r: requires)
+ r->prepare();
}
void Component::create_build_info()
{
- build_info.add(pkg.get_build_info());
+ BuildInfo final_build_info;
- for(PkgRefList::iterator i=requires.begin(); i!=requires.end(); ++i)
+ const Package::Requirements &pkg_reqs = package.get_required_packages();
+ Package::Requirements direct_reqs = requires;
+ direct_reqs.insert(direct_reqs.end(), pkg_reqs.begin(), pkg_reqs.end());
+ for(Package *r: direct_reqs)
+ final_build_info.update_from(r->get_exported_build_info(), BuildInfo::DEPENDENCY);
+
+ Package::Requirements all_reqs = direct_reqs;
+ deque<Package *> queue(direct_reqs.begin(), direct_reqs.end());
+ while(!queue.empty())
+ {
+ Package *req = queue.front();
+ queue.pop_front();
+
+ for(Package *r: req->get_required_packages())
+ if(!any_equals(all_reqs, r))
+ {
+ final_build_info.update_from(r->get_exported_build_info(), BuildInfo::CHAINED);
+ all_reqs.push_back(r);
+ queue.push_back(r);
+ }
+ }
+
+ final_build_info.update_from(package.get_build_info());
+ final_build_info.update_from(build_info);
+ build_info = final_build_info;
+
+ for(FS::Path &p: build_info.incpath)
+ p = (package.get_source_directory()/p).str();
+ for(FS::Path &p: build_info.libpath)
+ p = (package.get_source_directory()/p).str();
+}
+
+BuildInfo Component::get_build_info_for_path(const FS::Path &path) const
+{
+ // XXX Cache these and check that the directories actually exist before adding them
+ BuildInfo binfo = build_info;
+
+ FS::Path gen_dir = package.get_temp_directory()/"generated";
+ if(FS::descendant_depth(path, gen_dir)>=0)
+ {
+ FS::Path subdir = FS::dirname(FS::relative(path, gen_dir));
+ binfo.local_incpath.push_back(package.get_source_directory()/subdir);
+ }
+ else
+ {
+ FS::Path subdir = FS::dirname(FS::relative(path, package.get_source_directory()));
+ binfo.local_incpath.push_back(gen_dir/subdir);
+ }
+
+ if(!overlays.empty())
+ {
+ FS::Path dir = FS::dirname(path);
+ string last = FS::basename(dir);
+ if(any_equals(overlays, last))
+ dir = FS::dirname(dir);
+
+ if(any_equals(sources, dir))
+ {
+ binfo.local_incpath.push_back(dir);
+ for(const string &o: overlays)
+ binfo.local_incpath.push_back(dir/o);
+ }
+ }
+ return binfo;
+}
+
+vector<FS::Path> Component::collect_source_files() const
+{
+ vector<FS::Path> files;
+ for(const FS::Path &p: sources)
{
- if(!i->get_package())
- continue;
- i->get_package()->create_build_info();
- build_info.add(i->get_package()->get_exported_binfo());
+ if(FS::is_dir(p))
+ {
+ vector<FS::Path> dirs;
+ dirs.reserve(1+overlays.size());
+ dirs.push_back(p);
+ for(const string &o: overlays)
+ {
+ FS::Path opath = p/o;
+ if(FS::is_dir(opath))
+ dirs.push_back(opath);
+ }
+ set<string> overlay_files;
+ for(auto j=dirs.begin(); j!=dirs.end(); ++j)
+ {
+ package.get_builder().get_logger().log("files", format("Traversing %s", *j));
+ for(const string &f: list_files(*j))
+ {
+ if(j!=dirs.begin())
+ {
+ if(overlay_files.count(f))
+ continue;
+ overlay_files.insert(f);
+ }
+ FS::Path fn = *j/f;
+ if(!FS::is_dir(fn))
+ files.push_back(fn);
+ }
+ }
+ }
+ else
+ {
+ files.push_back(p);
+ for(const string &o: overlays)
+ {
+ FS::Path opath = FS::dirname(p)/o/FS::basename(p);
+ if(FS::is_reg(opath))
+ files.push_back(opath);
+ }
+ }
}
- build_info.unique();
+ return files;
}
+
Component::Loader::Loader(Component &c):
- comp(c)
+ DataFile::ObjectLoader<Component>(c),
+ ConditionalLoader(c.package, format("%s/%s", c.package.get_name(), c.name))
{
+ add("overlay", &Loader::overlay);
add("source", &Loader::source);
add("install", &Component::install);
- add("install_headers", &Component::install_headers);
+ add("install_map", &Loader::install_map);
add("build_info", &Loader::build_info);
add("require", &Loader::require);
+ add("default", &Component::deflt);
}
-void Component::Loader::source(const string &s)
+void Component::Loader::build_info()
{
- comp.sources.push_back(comp.pkg.get_source()/s);
+ load_sub(obj.build_info);
+}
+
+void Component::Loader::install_map()
+{
+ load_sub(obj.install_map, obj.package.get_source_directory());
+}
+
+void Component::Loader::overlay(const string &o)
+{
+ obj.overlays.push_back(o);
}
void Component::Loader::require(const string &n)
{
- comp.requires.push_back(PackageRef(comp.pkg.get_builder(), n));
+ Package *req = obj.package.get_builder().get_package_manager().find_package(n);
+ if(req)
+ obj.requires.push_back(req);
+ else
+ obj.problems.push_back(format("Required package %s not found", n));
}
-void Component::Loader::build_info()
+void Component::Loader::source(const string &s)
{
- load_sub(comp.build_info);
+ obj.sources.push_back((obj.package.get_source_directory()/s).str());
}