add_range<ItemLevelCondition>("item_level");
add("linked_colors", &Loader::linked_colors);
add_range<LinkedSocketsCondition>("linked_sockets");
+ add_range<MapTierCondition>("map_tier");
add_range<SocketsCondition>("sockets");
add("or", &Loader::or_);
add_range<QualityCondition>("quality");