#ifndef MSP_GL_CAPSULE_H_
#define MSP_GL_CAPSULE_H_
-#include <msp/gl/geometrybuilder.h>
+#include "geometrybuilder.h"
namespace Msp {
namespace GL {
public:
CapsuleBuilder(float, float, unsigned = 16, unsigned = 9);
+ using GeometryBuilder::build;
virtual void build(PrimitiveBuilder &) const;
};