// https://en.wikipedia.org/wiki/Regular_icosahedron#Cartesian_coordinates
-float IcoSphereBuilder::base_vertices[12*3] =
+const float IcoSphereBuilder::base_vertices[12*3] =
{
0.0f, -0.5257311f, -0.8506508f,
0.0f, 0.5257311f, -0.8506508f,
0.5257311f, 0.8506508f, 0.0f
};
-unsigned IcoSphereBuilder::base_triangles[20*3] =
+const unsigned IcoSphereBuilder::base_triangles[20*3] =
{
0, 1, 6,
1, 0, 4,