void append_index(unsigned);
virtual unsigned get_data_size() const { return data.size(); }
virtual const void *get_data_pointer() const { return &data[0]; }
+ virtual unsigned get_alignment() const { return get_index_size(); }
unsigned get_index_size() const;
public:
unsigned size() const { return data.size()/get_index_size(); }
unsigned get_index(unsigned) const;
void draw() const;
+private:
+ static void set_restart_index(unsigned);
};
} // namespace GL