row.push_back("Rebuild");
table.push_back(row);
- const Target &cmdline = *builder.get_target("cmdline");
+ Target &cmdline = *builder.get_target("cmdline");
if(mode==RDEPS)
{
const TargetList &deps = cmdline.get_depends();
print_table();
}
-void Analyzer::build_depend_table(const Target &tgt, unsigned depth)
+void Analyzer::build_depend_table(Target &tgt, unsigned depth)
{
+ Target *real = tgt.get_real_target();
if(mode==DEPS)
{
// Skip trivial targets
+ if(real!=&tgt)
+ return build_depend_table(*real, depth);
if(const ObjectFile *obj = dynamic_cast<const ObjectFile *>(&tgt))
return build_depend_table(obj->get_source(), depth);
- else if(const Install *inst = dynamic_cast<const Install *>(&tgt))
- return build_depend_table(inst->get_source(), depth);
}
- else if(mode==REBUILD && !tgt.get_rebuild())
+ else if(mode==REBUILD && !tgt.get_rebuild() && !real->get_rebuild())
/* All targets that depend on to-be-built targets will be rebuilt
- themselves, so we cn stop here. */
+ themselves, so we can stop here. */
return;
TableRow row;