-/* $Id$
-
-This file is part of R²C²
-Copyright © 2010 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
#ifndef LIBR2C23D_VEHICLE_H_
#define LIBR2C23D_VEHICLE_H_
namespace R2C2 {
+class Axle3D;
+class Bogie3D;
class Layout3D;
+class Rod3D;
class VehicleType3D;
-class Vehicle3D: public Object3D, public Msp::GL::Renderable
+class Vehicle3D: public Object3D, public Msp::GL::ObjectInstance
{
private:
Layout3D &layout;
Vehicle &vehicle;
const VehicleType3D &type;
+ std::vector<Axle3D *> axles;
+ std::vector<Bogie3D *> bogies;
+ std::vector<Rod3D *> rods;
public:
Vehicle3D(Layout3D &, Vehicle &);
~Vehicle3D();
Vehicle &get_vehicle() const { return vehicle; }
+ const VehicleType3D &get_type() const { return type; }
- virtual Point get_node() const;
+ virtual Vector get_node() const;
virtual bool is_visible() const;
- virtual void render(const Msp::GL::Tag &) const;
+ virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
+ virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
};
} // namespace R2C2