+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
#ifndef MARKLIN3D_TRACK_H_
#define MARKLIN3D_TRACK_H_
#include <list>
+#include <msp/gl/color.h>
#include <msp/gl/vertexarray.h>
#include <msp/gl/vertexarraybuilder.h>
#include "libmarklin/track.h"
#include "libmarklin/trackpart.h"
-#include "misc.h"
namespace Marklin {
class Track3D
{
-public:
- Track3D(Track &, unsigned);
- void set_color(const Color &c) { color=c; }
- void set_quality(unsigned);
- void get_bounds(float, Point &, Point &) const;
- Track &get_track() const { return track; }
- void render();
- void render_endpoints();
- void render_route(int);
private:
Track &track;
- Color color;
+ Msp::GL::Color color;
std::vector<Point> border;
Msp::GL::VertexArray varray;
std::vector<unsigned> base_seq;
std::vector<std::vector<unsigned> > route_seq;
unsigned quality;
- void prepare_render();
+public:
+ Track3D(Track &, unsigned);
+
+ void set_color(const Msp::GL::Color &c) { color=c; }
+ void set_quality(unsigned);
+ void get_bounds(float, Point &, Point &) const;
+ Track &get_track() const { return track; }
+ void render() const;
+ void render_endpoints() const;
+ void render_route(int) const;
+private:
+ void prepare_render() const;
void build_object();
void build_part(const TrackPart &, Msp::GL::VertexArrayBuilder &, unsigned &);
};
-typedef std::list<Track3D *> Track3DSeq;
} // namespace Marklin